Art Department takeover: Round 2!
We continue showing the incredible work of our Art Department, going through some style frames from different presentations, projects and campaigns we’ve been working on recently.
We decided to show you these Tanks we have designed for a very exciting game trailer project.
You can see the artwork when contemplating both different backgrounds: a shed for the tanks and the kind of landscape for a war scene.
A hiperrealistic take in this opportunity, where every detail is taken to its peak to give this idea of complete reality to the game.
In the Artwork for the tank in the dusty field you can see the sense of movement in what is going to be an epic battle.
Shading: Billie Zuccarino
Look Development: Guido Luciani
#art #conceptart #characterdesign #artdept #battle #vfx #Gizmo #Animation #gametrailer #gaming
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