Art Department takeover
We are going to dedicate some of our next posts on the incredible work of our Art Department, going through some style frames from different projects and campaigns we’ve been working on recently.
Our team of Artists gives the initial looks to the projects, starting from zero and resulting on exceptional creatures, environments and designs for all of our films and integrated projects.
Today we felt a little Christmassy. We know we have to wait another long 9 months for the next one… But here are some concepts for a campaign in which we had to bring to life these Christmas characters.
So there you have, the archetypical characters of every Christmas coming to life stylized with different human qualities and looks.
The Artist responsible for the Artwork was Gachi Gonçalves.
Combining this and many other things we had to have in mind, such as facial expressions, human and toon movements, textures that vary depending on every character and the material they are supposed to be made of, our Artists and Creative teams are able to create amazing animated worlds in which each detail has to tell us something about the story in which we are immerse each time.
#Pitch #Animation #Art #conceptart #Gizmo #artdept #characterdesign
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