MAR 31 2016
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Gizmo Staff

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Art Department Takeover: Just a simple Test…

Continuing our round of Art Department posts, here is another example of the work we put on each pitch, in this case, a test for a project we pitched recently.

First, the environment: the sense of “night time in a foggy city”. This only idea means searching the exact city that has to be designed for this particular project and creating the appropriate lighting for this animated scene.

And then bringing this character to life, its movements, the shapes through the transformation, respecting the models that we received and then showing this animation test.

Look Development: Agustín Gonzalez

#Gizmo #Animation #Gaming #gametrailer #art #conceptart #artdept #pitch

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