JUN 06 2016
Introducing TriPeaks Characters
We love to share our work with you and all the artwork process until a project is completed.
This time, we wanted to show you some amazing characters from the TriPeaks game trailer.
What we looked for was – without ever leaving the code – to achieve the goal of keeping the materiality of each of the elements as recognizable and faithful as possible. Just examples of this are: the leather from the pig’s hat, the wooden masks, Captain Karma’s skin, among others.
Other examples that reflect he same search are: the materiality of the rocks, plants and the water.
The look of each element has been painstakingly worked.
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