We create trailers in multiple looks and aesthetics, from stylized to realism starting from a RFP developing the script or an already existing script and going through all stages of CG production and post-production until the final piece is completed, including sound production if desired.
Given our ability to translate written worlds into visual expressions for our directors over 20 years of experience, we possess the know-how to bring your script to life through the adept skills of our storyboard artists. They not only have a deep understanding of cinematic language but also apply a specific aesthetic alignment during this phase. The artists are capable of capturing actions within a timeline, serving as a guiding framework for the rhythm and duration of these actions, allowing for an initial appreciation of the piece in its entirety.
Moving onto the 3D modeling stage we help visualize the ideas adding camera movements and in-frame movements, to foresee and make relevant decisions regarding staging, pacing and composition. Depending on the narrative needs, we decide whether previz will be keyframe, motion capture or both.
We count on a robust pipeline for MoCap along with vast experience in MoCap and Performance Capture, casting, stunts. 72 Vicon cameras with 16 megapixels each which can be divided. Into 3 different volumes to capture 3 action sets in parallel. 4 Vicon Cara headsets with up to 4 cameras each for facial capture. 10 body motion capture suits with extra sensors for specific complex actions. Up to 19 people can be captured simultaneously. 2 camera rigs with sensors and a monitor for camera capture. Indoor moveable crane for general stunt work. Motionbuilder, Maya and Faceware for data processing, Cleanup and animation.
This service offers significant advantages for creating high-quality content. combining real-time animation techniques with motion capture tools and interactive 3D environments, allowing creators to visualize and build scenes more efficiently and flexibly. This not only accelerates the production process by reducing the need of company moves on shooting, but also facilitates creative experimentation in real-time, enabling directors and artists to collaborate and innovate together on the same platform. Moreover, virtual production creates a more immersive and realistic environment, enhancing the experience for both the production team and the audience. In summary, this technological approach delivers a level of interactivity and adaptability that optimizes the narrative and aesthetics of the final product.
Gizmo has a strong Art department with a variety of artists that enables the production of character designs, environments, and props, with a wide range of artistic and pictorial styles. This also includes the generation of color keys, concepts, studies around characters with blueprints, expression sheets, poses, key art, and more!.
We develop style explorations and visual prototyping for character and environments, and style development, including pose and personality studies, initially in 2D artwork, and then transfer to 3D to continue testing and achieve the desired objectives.
We produce characters in all types of aesthetics optimized for video games.